Official Rules Clarifications
Official Rules Clarifications
Since the official Europe FAQ won't be published until work on the Alpha project is completed, Larry and I have put together a list of rules clarifications to address some of the common questions and concerns that people have about the Europe and Global 1940 games. It can be found here.
A&A Developer and Playtester
"War is much more fun when you're winning!" - General Martok
"War is much more fun when you're winning!" - General Martok
Re: Official Rules Clarifications
"If you’re doing an amphibious assault and there are no enemy ships in the sea zone around the island you’re attacking, but the island has an airbase and enemy fighters, you may move extra ships and planes that won’t directly support the assault into the sea zone along with your transports just in case your opponent decides to scramble the fighters to defend the sea zone."
I think this may have been written before islands AND coastal territories with airbases could scramble.
I think this may have been written before islands AND coastal territories with airbases could scramble.
“A lie never lives to be old.” — Sophocles
Re: Official Rules Clarifications
It's a generic example, meant to apply to both the OOB and Alpha rules.
A&A Developer and Playtester
"War is much more fun when you're winning!" - General Martok
"War is much more fun when you're winning!" - General Martok
Re: Official Rules Clarifications
It sounds like it only applies to islands to me, but your point does make sense.Krieghund wrote:It's a generic example, meant to apply to both the OOB and Alpha rules.
“A lie never lives to be old.” — Sophocles
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Re: Official Rules Clarifications
Quote: The only time a carrier’s planes don’t defend in the air is when the carrier goes into battle already damaged and the planes are trapped on board.
I need clarification please. Since planes cannot land on damaged carriers I am trying to figure out how the planes ended up on a damaged carrier. Could someone possibly bring the carrier into battle, leaving the planes on the carrier. The carrier takes a hit but the planes are already on the carrier so they are not 'landing on a damaged carrier'. I guess that could happen.
I need clarification please. Since planes cannot land on damaged carriers I am trying to figure out how the planes ended up on a damaged carrier. Could someone possibly bring the carrier into battle, leaving the planes on the carrier. The carrier takes a hit but the planes are already on the carrier so they are not 'landing on a damaged carrier'. I guess that could happen.
Regards,
Captain Crunch
Take time from your busy day to play Axis & Allies and to eat a bowl of cereal.
Captain Crunch
Take time from your busy day to play Axis & Allies and to eat a bowl of cereal.
Re: Official Rules Clarifications
The only way it can happen is if you attack with a carrier that has your ally's planes on it (cargo) and the carrier is damaged.
A&A Developer and Playtester
"War is much more fun when you're winning!" - General Martok
"War is much more fun when you're winning!" - General Martok
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Re: Official Rules Clarifications
What about if you had an carrier with a plane on it, and it was attacked by a single sub? The sub got a hit and so did the carrier.Krieghund wrote:The only way it can happen is if you attack with a carrier that has your ally's planes on it (cargo) and the carrier is damaged.
The sub can't hit the plane and the plane can't hit the sub without a destroyer (isn't that still the case?).
Or are you allowed to have the plane take off anyway even if it technically can't hit or be hit? I suppose that one could - simply to avoid the carrier going down with the plane on it - at least it would have 1 movement point to try to reach land (or another carrier)...
Caractacus.
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