I really like the new movement mechanics in Guadalcanal...
Perhaps break up the turn order in the five player game to avoid one player sitting twiddling thumbs whilst 4 other people move.
Either by phases...
All players collect income;
All player make combat moves in order
Resolve combat (perhaps as part of combat moves)
All make combat moves...
Or like Guadalcanal, all do air... sea, land.
The Guadalcanal rules are really enjoyable, especially the special orders tokens which would be fun to build at high IPC cost.
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Although it might be too late, I strongly believe that all players on a side should move simultaneously. All the Allies purchase units, all the Allies make combat movements, etc.templeton wrote:Perhaps break up the turn order in the five player game to avoid one player sitting twiddling thumbs whilst 4 other people move.
Either by phases... [SNIP!] Or like Guadalcanal, all do air... sea, land.
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