The Rules:
But are we not making rules to counter-act bad play...
If the US under invests in the Pacific the Japanese go crazy and invade Russia, and Austrlia.
If the US over-invests, the Germans go crazy and invade Russia, but probably not Australia.
I've never seen a Europe vs Pacific problem... if Japan gets too far ahead, the US has to shift focus from Europe to deal with the Japanese threat - which then eases pressure on the Germans.
And so it swings back and forth until the Axis and ground into the dirt.
If the US under invests in the Pacific the Japanese go crazy and invade Russia, and Austrlia.
If the US over-invests, the Germans go crazy and invade Russia, but probably not Australia.
I've never seen a Europe vs Pacific problem... if Japan gets too far ahead, the US has to shift focus from Europe to deal with the Japanese threat - which then eases pressure on the Germans.
And so it swings back and forth until the Axis and ground into the dirt.
- Flashman
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Is this most people's experience?FleetAdmiral wrote:At any given rate, most games I've every played, the US usually ignored Germany, and commits its resources against Japan.
Doesn't this lead to a quick death for the USSR?
In any case, isn't gaining dominance of the central Eurasian landmass area (Moscow-Caucasus) and driving east from there a more effective means of squeezing Japan than a risky and expensive naval campaign?
In my experience the cost of a large naval campaign, compared to the meagre resources available in the Pacific, means that such a strategy is a good option for neither Japan nor the USA.
The Americans would have to send HUGE fleets into the Pacific before they can discourage the Japanese from sending those tank coloumns towards India/Moscow.
I'm so ******* haaaaaaaaaaaaaaard.
https://www.youtube.com/watch?v=Mr4da7Z14Y8
http://www.youtube.com/watch?v=ra1d6fLLQZ0
https://www.youtube.com/watch?v=Mr4da7Z14Y8
http://www.youtube.com/watch?v=ra1d6fLLQZ0
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We play with National Advantages. After some games lasting 10+ turns we still couldn't finish the game (lack of time). The USSR still remained in every case. The British always supply the Soviets with no less than 6 fighters and a bomber using Lend-Lease, Commit major resources in India, which prevents Japan from actually attacking it until turn 4 at the earliest, the Non-Aggression Pack keeps the peace for at least that kind of time. Meanwhile the US maintains a heavy Superfortress bomber force for strategic bombing. I've seen the British-US use joint strike for either completely eliminating all German naval assets or for an invasion against France.Flashman wrote:Is this most people's experience?FleetAdmiral wrote:At any given rate, most games I've every played, the US usually ignored Germany, and commits its resources against Japan.
Doesn't this lead to a quick death for the USSR?
In any case, isn't gaining dominance of the central Eurasian landmass area (Moscow-Caucasus) and driving east from there a more effective means of squeezing Japan than a risky and expensive naval campaign?
In my experience the cost of a large naval campaign, compared to the meagre resources available in the Pacific, means that such a strategy is a good option for neither Japan nor the USA.
The Americans would have to send HUGE fleets into the Pacific before they can discourage the Japanese from sending those tank coloumns towards India/Moscow.
Depending on what the British do with the Far East Fleet, the IJN may be drawn away for extended periods of time, forcing Japan to build defensively - such as large number of fighters. I had one game where the British Far East Fleet simply played cat and mouse for most of the game. When the Japanese Fleet was out of range, they'd invade an take over various Pacific islands. And with the Japanese Fleet participating in operations against India or the British Pacific Fleet, the US dumps large numbers of units into the Soviet Far East in preparation for a combined assault against Japan and seizing Japan's assets on the mainland.
Ever had the IJN have 4 BBs, 4 fully loaded CVs, 2 DDs, 5 TRNs, and 1 Sub -VS- 3 US BBs, 3 fully loaded CVs, 3 TRNs, 11 DDs and 1 Sub?
Commands: Galactic Empire Data Bank
Commands: Galactic Empire Data Bank
How about starting the US with more naval units in Pacific and a Japanese presence that forces you to deal with it rather then forcing the US player use X amount of IPC's for East and West.Imperious leader wrote:I dont like 2 player USA but i like being forced to allocate money for each campaign. It would open up more strategy than having USA be mostly a supporting role to her other allies.
good idea.
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