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Dick Winters to 2nd Lt. George Rice after being told that the 101st Airborne would be surrounded at Bastogne
Games are like my Avatar...
In it, we learn that America in AD 1940 produced ONE HALF the word's crude oil. Texas alone produced ONE FOURTH the world's crude oil. Outside the oil patch (Texas, Oklahoma, Lousiana), only California among the American states had major production.
Outside of America, on a lower tier, the biggest three producers were the Caucasus, Venezuela, and Mexico (in that order, if I remember right). Then, on a lower tier still, were Persia, northern Iraq (Kirkuk, from whence the British built a pipeline to their naval base at Haifa), and Kuwait.
American geologists were aware of the vast size of the Saudi fields and kept it a closely guarded secret. (Who says Texans are loud?) The Germans and Japanese, indeed all the world, mistakenly believed that the Caucasus was the motherload of world oil reserves. (My grandfather, a Texan geologist for Std. Oil of New Jersey, was one of the few in the know.)
On a lower tier of prodction still were Sumatra and Borneo in the Dutch East Indies, and finally, lower still, was Rumania's famed Ploesti field, the largest producing field in Europe. It was dwarfed by any of the aforementioned fields.
Oil production was a decisive advantage for the Allies. It presents a major challenge to anyone who wants an A&A game that is both realistic and balanced.
Add 4 IPC to the cost of each fighter or bomber built without an oil point (OP).
Add 3 IPC to the cost of each tank and mechanized infantry unit built without an oil point (OP).
Add 2 IPC to the cost of each ship built without an oil point (OP).
Add (1) IPC to the cost of each submarine built without an oil point.
One oil point can provide oil for a choice from category A), AND a choice from category B):
Choice A): one ship or two subs.
Choice B): one fighter, one bomber, one tank, or one mechanized unit (note: all American infantry are mechanized).
(I know, I know, tanks used diesel. But only a small part of even a tank division was tanks. Most of it ran on gasoline.)
OIL PRODUCTION POINTS
Central USA: 12 OPS
Western USA: 2 OPS
Caucasus: 4 OPS
Venezuela: 2 OPS
Mexico: 2 OPS
Persia: 1 OP
Iraq: 1 OP
Kuwait: 1 OP
Sumatra: 1 OP
Borneo: 1 OP
Balkans: 1 OP
One transport can non-combat move one (1) crude oil point.
(I might have to check on that. I always assume a transport represents 1-2 million tons of shipping. But only a small part of that was oil tanker tonnage. However, that small part was the most important part of any convoy. The whole war depended on the tankers getting through the enemy subs in the Atlantic and Pacific.)
SIMPLE OIL MODEL
A simpler way to model the oil problem which some players might prefer would be to give oil producing territories two values, one IPC valie for the Allies, and a higher IPC value one for the Axis and Japanese.
For example, Borneo might be a 1/4. Or, one could make Borneo worth one IPC, and the Borneo sea zone worth 3 IPC.
For example, Caucasus might be worth 3 IPC to the Russians, and 6 IPC to the Germans.
great information, the card could read, "grandpa griffey kidnapped for saudi resource information, the value of saudi arabia is now 3"Griffey wrote: American geologists were aware of the vast size of the Saudi fields and kept it a closely guarded secret. (Who says Texans are loud?) The Germans and Japanese, indeed all the world, mistakenly believed that the Caucasus was the motherload of world oil reserves. (My grandfather, a Texan geologist for Std. Oil of New Jersey, was one of the few in the know.)
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