I'll be checking in on this thread now and then and hope I can answer any questions you may have.
- Imperious leader
- Posts: 5207
- Joined: Tue Jul 06, 2004 3:04 am
- Location: Moving up to phase line red...
The game cannot support Light this and heavy that with a D6 system because you run out of values to use and they all look the same.
Light Artillary-3 (+1 on infantry)
Tack-7 (9 with tank)
The quickest way of ending a war is to lose it-George Orwell
You can't have unlimited rail movement that would allow germany or russia to move what ever they wanted during a round they made a bad tactical move with some critical pieces. why don't we simplify it and say rail capacity is how many territories you control that are all connected. so using AA50 as the example. 42 set up Germany has 6 territories not counting Norway or Algeria becasue rail does not cross water. so 6 is the rail capacity you can move 6 land units anywhere within the territories that connect as long as they we not involved in combat. They can also move into land that was just taken.
Now if a player bombs a territory and specifies rail bombing then after the aa gun roll the territory cannot move land units in or out of that particular territory until damage is repaired. The rail capacity would be lowered as well as now you have 5 territories so only 5 units can be moved just not into the territory that was bombed.
Let the repairs be simillar to factory damage however let the die roll make the ipc cost. Maybe divide by 2 round down. and if there is more then 1 bomber then round up. Something simple that is easy to keep track of. Maybe a little token with rail lines with a cross through in symbolize no rail in that area.
So if the german player were to take karalia and the baltic states he could then add 4 more rail as then there would be a continuous line to scandinavia. Definitely a reason to bomb him.
Of course these ideas can be modified I was was just looking for an easy way to do rail. Because there is without a doubt need for rail because that is what happenend the entire war. I believe that type of addition should be added rather then getting bogged down with more pieces and more rules.
Please comment I would like to here simple rail ideas without costing you money or do you guys like finding reasons to spend all that extra cash from the NO's LOL
AA50 Example: Your 10 inf in France can rail through Germany (10 ipc) to Poland. Your 2 art in Moscow can rail through Archangel(2 ipc) and into Karelia. Units don't have to start in the same tt and you can also split the units into different ending tt. Damage markers also limit the units that can rail through it. If Germany has 4 dam markers it can only rail 6 units. We also allow you to SBR tt w/o IC to disrupt rail movement (like the Balkins to piss off Italy) just put damage markers up to ipc level (don't double it). Rail helps both sides. Ger/It will be at Moscow's door faster, but you can get your Siberians home quicker, and it helps to consolidate your UK troops in Africa/Middle east.
Who is online
Users browsing this forum: No registered users and 11 guests