Search found 57 matches

by Carico67
Thu Feb 10, 2011 3:02 pm
Forum: Axis & Allies: Global 1940
Topic: Slightly Altered ruleset test game notes
Replies: 10
Views: 5476

Re: Slightly Altered ruleset test game notes

GER (30): AC/Dest/Sub FIN: Inf (NOR) wi SZ 106: 2 Subs (SZ 103,117) vs Dest/Tran SZ 109: 2 Subs (SZ 118,108) 2 Ftr + 2 TAC (WGE) vs Dest/Tran/***FTR's?*** SZ 111: Sub (SZ 124), 2 Ftr (HOL/NOR), TAC (EGE), TAC (WGE) vs BB/Dest/***Ftr??*** SZ 112: BB/Cruiser (SZ 113), Ftr + TAC (WPO/HUN) vs 2 Cruisers...
by Carico67
Thu Feb 10, 2011 2:59 pm
Forum: Axis & Allies: Global 1940
Topic: Slightly Altered ruleset test game notes
Replies: 10
Views: 5476

Slightly Altered ruleset test game notes

4 More inf in UK Remove 1 ITA tran from SZ 97 FRA turn goes AFTER ANZAC from game beginning to minimize turn transition times SZ 98 goes to SZ 71 USA NO upgrades----Make it +25 if USA owns all of EUSA/CUSA/WUSA **I am very worried about very long games in rated play....** Summary: The above should ...
by Carico67
Wed Feb 09, 2011 11:22 am
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

Larry, just a note as I think it's relevant to maturization of the Alpha series and what I think might be your intended goals: We're about to test a modified game as follows w/reasons noted: 4 More inf in UK Remove 1 ITA tran from SZ 97 FRA turn goes AFTER ANZAC from game beginning to minimize turn ...
by Carico67
Wed Feb 09, 2011 10:14 am
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

Most 3 letter abbreviations you'll see here are map initials--- if you join an online club and use a map program a bit it'll quickly become like a second language for you. SFE = Soviet Far East.
by Carico67
Tue Feb 08, 2011 10:31 pm
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

StormSS and WASP --- great to hear from both of you. If you want to test play at AAMC open an AA50 game and use the file---our files save maps and I honestly think we have the best dice-server on the net. Just modify TAC to "Jets" during attacks and list them as cruisers in defense for the 3 battle ...
by Carico67
Tue Feb 08, 2011 1:48 pm
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

Forgot to mention: The dynamics of the Russian front were tested in games where the UK did not strike at ITA fleet and were enjoyed. I agree that JAP hitting into RUS soil hurts them more than helps and is the best move for a kill RUS first approach. Takes very little time for that 12 one-time to se...
by Carico67
Tue Feb 08, 2011 1:44 pm
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

If anyone wants to playtest with me at AAMC let me know and I'll walk you through our site--- we need more test games in and have a very good dicey system in place. However; early findings and concerns for rated online play: ---Sea Lion is still too valid of a play. UK Rolling into a ball to try to ...
by Carico67
Tue Feb 08, 2011 9:51 am
Forum: Axis & Allies: Global 1940
Topic: Alpha+.2
Replies: 856
Views: 315772

Re: Alpha+.2

All I'm saying is that if Germany does everything it can to aid Italy the first turn, which takes considerable effort on their part, then it should at least give the Italians a more then 50% chance of keeping their fleet intact. Striker---not trying to be argumentive to you, but here's why I feel t...