Search found 297 matches
- Wed Nov 26, 2014 10:28 pm
- Forum: Axis & Allies WWI 1914
- Topic: Austria-Hungary abbreviation confusion
- Replies: 1
- Views: 4104
Austria-Hungary abbreviation confusion
Pellulo writes: "Russia is tempted to turn flanks and cut off AH forces inside their empire by taking out or contesting Galicia" All I can think is "When did Avalon Hill get an army?" then I say "oh! Austria-Hungary." Anyone else have this problem with the AH abbreviation for Austria-Hungary. AHE wo...
- Thu Jul 03, 2014 2:26 pm
- Forum: General Discussion
- Topic: Map Making
- Replies: 1
- Views: 9003
Map Making
IL and others which programs do you use to make your maps?
Which do you recommend.
I'm trying to make a Fall Blau map for a game I am making, and if I could do it on a computer it would be great.
Thanks
Which do you recommend.
I'm trying to make a Fall Blau map for a game I am making, and if I could do it on a computer it would be great.
Thanks
- Sat May 10, 2014 10:29 am
- Forum: Talk to Larry
- Topic: Upcoming Games
- Replies: 45
- Views: 39845
Re: Upcoming Games
Axis and Allies 1939 with dedicated pieces for Axis and Allied Minors. Axis and Allies Eastern Europe with a huge board and new units like Heavy tanks, Self-Propelled Artillery, Tank Destroyers, SS Units, Guards Units, Romanian, Hungarian, Bulgarian and Italian Units. Different countries units have...
- Tue May 06, 2014 7:20 am
- Forum: Axis & Allies: Global 1940
- Topic: Victory Territories
- Replies: 3
- Views: 8747
Re: Victory Territories
thanks Yope. The labels on the vc's just show why they were important, so for instance, Malta was important because it was a key Allied island. All of the vc's are targets and count for both Axis and Allied totals. When I listed the four cities together (Oslo, Stockholm, Helsinki, Glasgow) I was jus...
- Sat May 03, 2014 9:09 pm
- Forum: Axis & Allies: Global 1940
- Topic: Victory Territories
- Replies: 3
- Views: 8747
Victory Territories
I have made a new list of victory cities. I think the idea of only having 8 victory cities on each side of the map limits strategies and makes the game last too long. With more victory cities you can have more options of where and when to attack and you can also encourage more historical play. You c...
- Thu May 01, 2014 10:51 pm
- Forum: General Discussion
- Topic: Selecting Casualties
- Replies: 0
- Views: 21717
Selecting Casualties
I have come up with an idea about selecting casualties somewhat randomly. You would use the number of the hit to decide which unit is destroyed. It would work as follows: On a roll of 1 the lowest cost unit would be destroyed. On a roll of 2 the second lowest cost unit would be destroyed. On a roll ...
- Mon Apr 14, 2014 11:40 pm
- Forum: Talk to Larry
- Topic: Waiting for Stalingrad/Barbarossa
- Replies: 28
- Views: 24333
Re: Waiting for Stalingrad/Barbarossa
IL - In your opinion what would have happened if Germany had been able to throw everything they had in the west into the East just before Kursk? Specifically,
their elite Armor force from Western Europe.
their elite Armor force from Western Europe.
- Mon Apr 14, 2014 8:30 pm
- Forum: Talk to Larry
- Topic: Waiting for Stalingrad/Barbarossa
- Replies: 28
- Views: 24333
Re: Waiting for Stalingrad/Barbarossa
IL you are cracking me up....lol :lol: You at least get what I am doing. Someone said that the Russians would have won the war all by themselves. That is just as ridiculous as saying the Americans and the British would have won the war all by themselves. Both sides helped each other out and even the...